EverQuest Platinum & Krono price in USD
Overview
Daybreak sells Krono for real money and players trade it for in-game currency — the same Bond/PLEX shape as RuneScape and EVE, with a confirmed official price but no verified platinum rate yet.
The game at a glance
- Launched
- 16 March 1999Developed by Verant Interactive and published by Sony Online Entertainment; Daybreak has run it since 2015.Sources: Wikipedia: EverQuest, Neowin: EverQuest at 25
- What it is
- A 3D fantasy MMORPG set in the world of Norrath, where players choose a race, class and deity, adventure in groups and guilds, and trade with each other.Source: Wikipedia: EverQuest
- Players
- No current figure is published. The last official subscriber count I found was more than 430,000 (14 January 2004), after reports of 450,000+ in September 2003. At its 25th anniversary in March 2024, Daybreak said 84 characters created on launch day were still active.Sources: Wikipedia: EverQuest, Neowin: EverQuest at 25 · 2004 / Mar 2024
Third-party market
No aggregated third-party rate is tracked for this market yet.
Seller quotes appear here automatically once the seller-quote pipeline is connected and each seller's terms have been reviewed.
Market analysis
A subscription token with a currency market built on top
Krono is, at its core, a pre-paid month of game time that Daybreak lets players trade. That's the same structural trick as WoW's Token or EVE's PLEX: players with surplus in-game currency can buy membership time from other players, and players who'd rather pay cash can buy Krono and sell it for in-game currency. The dollar price is anchored to the cost of a month of play.
Why there is no $-per-platinum figure yet
The confirmed number is the dollar price of a Krono ('US $17.99 or less' — the 'or less' means promotions can undercut it). The missing piece is how much platinum a Krono currently sells for on the Broker, which floats and which I could not verify from a current, reliable source. Rather than publish a guess, this page shows the confirmed official facts and leaves the rate uncomputed.
A rules line worth knowing
Daybreak's FAQ draws a firm line: Krono can be traded for in-game currency and items, but players may not sell Krono for real-world money, and Krono 'are not a payment method.' Any outside sale for cash is outside the sanctioned mechanic.
What moves this rate
- Krono store price and promotions
- Platinum supply on the Broker
- Daybreak changes to membership pricing or Krono rules
What to watch
- Changes to the official Krono price
- Any new Krono-supporting game being added
About Platinum (Krono is the official real-money bridge)
Why it has value
- Per the official FAQ, veterans with plenty of in-game currency can turn it into membership time by buying Krono from other players.
- Players short on currency can buy Krono with cash and sell it to other players to build their in-game funds.
Common ways to earn it
Specific platinum-farming rates were not researched in this pass; this page covers the Krono bridge only.
History
- 1999EverQuest launches.
- —Krono is introduced by Sony Online Entertainment (now Daybreak) as a trial program, first in EverQuest II and then EverQuest.
Risks
- Selling Krono for real-world money is prohibited by Daybreak; only sales for in-game currency are sanctioned.
- A Krono that has been traded or placed on the Broker is locked to that one game and cannot be moved to another.
Frequently asked questions
What is a Krono in EverQuest?
An in-game item sold by Daybreak for real money (up to US $17.99 per the official FAQ) that redeems for 30 days of membership and can be traded between players for in-game currency.
Can you sell EverQuest Krono for real money?
No. Daybreak's FAQ says players may not sell Krono for real-world money — only for in-game currency or items.