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OSRS$0.775/ 1M gp—RS3$0.0731/ 1M gp—WOW$0.0751/ 1K gold—ISK$10.48/ 1B ISK—L$$4.02/ 1K L$—PED$100.00/ 1K PED—RBX$3.80/ 1K Robux—PLAT$6.65/ 100 Platinum—WL$0.222/ 1 World Lock—ALB$3.23/ 1M silver—OSRS$0.775/ 1M gp—RS3$0.0731/ 1M gp—WOW$0.0751/ 1K gold—ISK$10.48/ 1B ISK—L$$4.02/ 1K L$—PED$100.00/ 1K PED—RBX$3.80/ 1K Robux—PLAT$6.65/ 100 Platinum—WL$0.222/ 1 World Lock—ALB$3.23/ 1M silver—
Markets / EverQuest Platinum & Krono

EverQuest Platinum & Krono price in USD

EstimateEverQuestDaybreak Game Company
Krono: up to $17.99 (official) — platinum leg not yet checked
An official real-money bridge exists via Krono (redeemable for 30 days of membership; tradable for platinum), but the current exchange rate isn't independently verified yet — see Data & method.

Overview

Daybreak sells Krono for real money and players trade it for in-game currency — the same Bond/PLEX shape as RuneScape and EVE, with a confirmed official price but no verified platinum rate yet.

An official real-money bridge exists via Krono (redeemable for 30 days of membership; tradable for platinum), but the current rate isn't independently verified yet — see Data & method in the sidebar.

The game at a glance

Launched
16 March 1999Developed by Verant Interactive and published by Sony Online Entertainment; Daybreak has run it since 2015.Sources: Wikipedia: EverQuest, Neowin: EverQuest at 25
What it is
A 3D fantasy MMORPG set in the world of Norrath, where players choose a race, class and deity, adventure in groups and guilds, and trade with each other.Source: Wikipedia: EverQuest
Players
No current figure is published. The last official subscriber count I found was more than 430,000 (14 January 2004), after reports of 450,000+ in September 2003. At its 25th anniversary in March 2024, Daybreak said 84 characters created on launch day were still active.Sources: Wikipedia: EverQuest, Neowin: EverQuest at 25 · 2004 / Mar 2024

Third-party market

No aggregated third-party rate is tracked for this market yet.

Seller quotes appear here automatically once the seller-quote pipeline is connected and each seller's terms have been reviewed.

Market analysis

A subscription token with a currency market built on top

Krono is, at its core, a pre-paid month of game time that Daybreak lets players trade. That's the same structural trick as WoW's Token or EVE's PLEX: players with surplus in-game currency can buy membership time from other players, and players who'd rather pay cash can buy Krono and sell it for in-game currency. The dollar price is anchored to the cost of a month of play.

Why there is no $-per-platinum figure yet

The confirmed number is the dollar price of a Krono ('US $17.99 or less' — the 'or less' means promotions can undercut it). The missing piece is how much platinum a Krono currently sells for on the Broker, which floats and which I could not verify from a current, reliable source. Rather than publish a guess, this page shows the confirmed official facts and leaves the rate uncomputed.

A rules line worth knowing

Daybreak's FAQ draws a firm line: Krono can be traded for in-game currency and items, but players may not sell Krono for real-world money, and Krono 'are not a payment method.' Any outside sale for cash is outside the sanctioned mechanic.

What moves this rate

  • Krono store price and promotions
  • Platinum supply on the Broker
  • Daybreak changes to membership pricing or Krono rules

What to watch

  • Changes to the official Krono price
  • Any new Krono-supporting game being added

About Platinum (Krono is the official real-money bridge)

Why it has value

  • Per the official FAQ, veterans with plenty of in-game currency can turn it into membership time by buying Krono from other players.
  • Players short on currency can buy Krono with cash and sell it to other players to build their in-game funds.

Common ways to earn it

Selling Krono and items to other playersThe official FAQ lists the Broker, in-person trades, chat advertising and the Bazaar as the venues for selling Krono for in-game currency.

Specific platinum-farming rates were not researched in this pass; this page covers the Krono bridge only.

History

  • 1999EverQuest launches.
  • —Krono is introduced by Sony Online Entertainment (now Daybreak) as a trial program, first in EverQuest II and then EverQuest.

Risks

  • Selling Krono for real-world money is prohibited by Daybreak; only sales for in-game currency are sanctioned.
  • A Krono that has been traded or placed on the Broker is locked to that one game and cannot be moved to another.

Frequently asked questions

What is a Krono in EverQuest?

An in-game item sold by Daybreak for real money (up to US $17.99 per the official FAQ) that redeems for 30 days of membership and can be traded between players for in-game currency.

Can you sell EverQuest Krono for real money?

No. Daybreak's FAQ says players may not sell Krono for real-world money — only for in-game currency or items.

Related markets

WoW GoldWorld of Warcraft (US Retail) · $0.0751 / 1K gold
EVE Online ISKEVE Online · $10.48 / 1B ISK
OSRS GoldOld School RuneScape · $0.775 / 1M gp